/*
 * CSplashScence.h
 *
 *  Created on: Apr 4, 2014
 *      Author: 01nvchuong
 */

#ifndef CSPLASHSCENCE_H_
#define CSPLASHSCENCE_H_

#include "cocos2d.h"

using namespace cocos2d;

class CSplashLayer : public cocos2d::CCLayer{

private :

	void onPlayClick();
	void onRateClick();

public:

	virtual bool init();

	static cocos2d::CCScene* scene();

	CREATE_FUNC(CSplashLayer);

    //virtual void keyBackClicked(void);
    //void programExit(CCObject* pSender);
	
	//CCSprite* initSoundButton(int state);
	//void soundEffectControl(CCObject* pSender);

    //virtual void onEnter();
    //virtual void onEnterTransitionDidFinish();
    //virtual void onExitTransitionDidStart();
    //virtual void onExit();

    //void ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent);
	//void ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent);


};

#endif /* CSPLASHSCENCE_H_ */
